• (305) 649-3000
  • 450 NW 37th Ave, Miami, FL 33125

World Jai Alai League


WORLD JAI ALAI LEAGUE reserves the right to change these and any other applicable rules, bylaws, or governing documents at any time without notice.


BATTLE COURT (the “League”) is a professional jai alai league operated in Miami, Florida under the governance of the World Jai Alai League. The League offers “head-to-head” jai alai action with a team concept, a different kind of play than the parimutuel jai alai activity that had traditionally been operated.

The League shall be comprised of five (5) teams, known as the Cesta Cyclones, Dejada Devils, Lifestyle Miami Chargers, Rebote Renegades, and Wall Warriors. Each of the teams shall be comprised of six (6) players. The League may expand the number of teams from time to time.

The teams are owned by the World Jai Alai League, and all players, coaches, referees, and other Battle Court staff are employees of the League. The League is operated and regulated by those with authority in the League Office and is subject to and governed by the Battle Court rules, bylaws, and any other governing documents created, amended, and/or promulgated by the League Office. All sponsorships, deals, seasonal ownership agreements, or other contractual relationships with third parties as between the League, teams, players, or any other employees of the League are subject to and in the sole discretion of the League Office.


Battle Court is a seasonal jai alai league that plays in various 9-13-week seasons throughout the calendar year. The League Office determines the dates and times of play, as well as the duration of each season.

Each live play day for Battle Court will feature six (6) total matches with up to three (3) Singles matches and up to four (4) Doubles matches between the same two (2) teams.


Players in each team shall be ranked in Singles and Doubles play by the League Office in the League Office's sole discretion.

Each team will thus have five (5) Singles players ranked S-1 through S-5 and one additional player designated S-6 for Doubles play only. Players on each respective team shall compete against one another according to rank. Players only compete in Singles matches against equally ranked players. For example, the player ranked S-1 on the Cesta Cyclones would play the player ranked S-1 on the Dejada Devils, and so forth.

Each team shall form a total of six (6) Doubles pairings. As each team shall be made up of six (6) players, each player must be on two Doubles pairings. No player can be on more than two (2) Doubles pairings except due to an injury.

The team may designate the Doubles pairings as D-1, D-2, D-3, D-4, D-5, and D-6 subject to approval of such designations by the League Office.

Pairings designated as D-2 and D-3, pairings designated as D-4 and D-5, and pairings designated as D-5 and D-6 may compete against each other. No Doubles pairing may be made of the S-5 designated player and the designated S-6 Doubles player.

Each team will be designated as the “home” or “visiting” team in an equal number of matches. The “visiting” team will serve first in all matches.

In the event of a match day “scratch” of a player in Singles or Doubles, only a lower ranked player (by Singles designation) or the designated Doubles player may be substituted. Substitutions can be done pre-match and in-match based on injury occurring during play. If no lower ranked player is available, that match will be declared a forfeit.

In the event of a long-term injury (more than 3 calendar days), a list of “Taxi Squad” players will be made available by the League Office, and a team can select from that list or elect to play under the “scratch” policy. If the injured player is the designated Doubles player, the substitution must come from the League-provided list of “Taxi Squad” players. If the injured player is designated as S-5 in Singles, the team must choose to substitute the Doubles only designated player or choose from the League-provided list of “Taxi Squad” players. Lineups can be adjusted after the addition of the “Taxi Squad” player if requested by the team and approved by the League Office. “Taxi Squad” players will be given an “S” level designation by the League and cannot play at a level lower than this designation. For example, a “Taxi Squad” player designated as S-3 can only play at the S-1, S-2, or S-3 level of play. The same holds true for a “Taxi Squad” player competing in Doubles as he can only replace a player of equal or higher “S” level designation.


A player draft will be held approximately 15 to 45 days prior to the ensuing season of Battle Court. The teams finishing last and 2nd to last in the prior season will “freeze” two (2) players, the teams finishing 2nd and 3rd in the prior season will freeze up to three (3) players and the prior season’s championship team shall have the right to freeze up to four (4) players on their current roster prior to the draft. A “frozen” player will remain at their same Singles ranking for the upcoming season of Battle Court. The decision of who to freeze will be made by the team owner or, in the event no team owner exists, by the League Office. “Frozen” players must be submitted to the League Office no less than fourteen (14) days prior to the draft. The drafting order will be determined by the reverse order of finish in the previous season. Each round starts with the team that finished with the least amount of total points and ends with the Battle Court Champions. In the event an expansion team is added to the League, they will draft in the middle position when they are increasing the number of teams in the League to an odd number and directly after the middle position when they will constitute an even number of teams in the League. In rounds where teams have protected players, they will “forfeit” their pick in that round, and the other teams will automatically “move up” in the draft selection order. Any players not drafted within two (2) subsequent rounds of their prior season’s Singles ranking level will automatically be placed on the “Taxi Squad” and not be eligible for draft selection until the following season. At that time, they will be open to selection in any round of the draft. A player can only be “frozen” at his Singles ranking for three full Battle Court seasons exclusive of a number “1” ranked player. Going into the next season, if the team wants to “freeze” that same player again, the team must move the player up to a higher Singles rank. If they do not choose to move the player up in ranking, he will become eligible for selection in the ensuing draft. Upon conclusion of the “drafting” portion of Draft Day, the owner, General Manager, and players will have approximately 75 minutes to compose their six (6) Doubles pairings and submit them for approval and announcement by the League Office. A Doubles pairing may not consist of the number five (5) and number six (6) ranked players on any team.


A Team Captain for each of the teams shall be appointed by the team owner, or in the event no owner exists, by the League Office at the sole discretion of the League Office. The Team Captain is the only non-player allowed in the player seating cage during a Battle Court match. When the Captain is competing in a match, one player, designated by the Captain, may take his place in the player cage.


Battle Court is played between two Singles players or two Doubles pairings. The Magic City Jai Alai Court, also known as the “cancha,” is a three-sided playing court, made of three walls – front, side (left) and back – and the floor between them. The court is 120 feet long, the length noted by parallel lines on the side wall every 10 feet, numbered from 1 through 13. Line one (1) is at the front wall side, and numbers continue to line thirteen (13) at the back wall. The service line, underserve and overserve lines are marked in red on the floor and the side wall. The out of bounds boundary line is also marked in red on the floor on the “open” side of the court, and out of bounds at the front and back walls are also designated in red. Players are required to wear a basket or “cesta” on their right hand.

Battle Court matches are composed of sets played to six points. The first player or team to win two sets is declared the winner of the match. The server is allowed two serves, specifically allowing for a second serve only if the first serve is either an underserve or an overserve. The player or team winning the point retains the serve within a set. The player or team losing the prior set is designated to serve first in the next set.

Each serve requires the player serving to bounce the ball behind the service line, then in one continuous motion, serve the ball off the front wall (the ball must strike the front wall before it comes in contact with the side wall), and the ball must land in the service box on its first bounce. The service box is designated as the space between the 4 line and the 7 lines.

The object of the game is to place the ball where the opponent cannot return the ball, when caught on the fly or after one bounce, to the field of play. The ball must be caught and returned in one fluid motion. “Holding” the ball, “juggling” the ball, or anything that breaks the continuous motion, as well as failing to return the ball caught in the air or after one bounce, results in a loss of point. Interference may be ruled if, in the judge’s opinion, the location or action of a player prevented the receiving player from returning the ball and the receiving player requests interference and does not make an attempt to play the ball.

A player or team scores a point if the opposing player or team:
  1. Fails on two consecutive attempts to serve the ball so that it lands between the underserve and overserve lines
  2. Fails to catch the ball on the fly or after one bounce
  3. Holds or juggles the ball, preventing a return in one continuous motion
  4. Throws the ball out of bounds or intentionally interferes with a player trying to catch the ball
  5. Gets hit by the ball they have just thrown


Winners of Singles matches earn one (1) point for their team. Winners of Doubles matches earn one and a half (1.5) points for their team.

The League will have a playoff for the second (2nd) spot in the Championship game by holding a match between the teams finishing second (2nd) and third (3rd) during the regular season. The playoff would follow the rules of the Championship with the team finishing second (2nd) during the regular season determining which Doubles pairing does not compete in the playoff round.

In the event of a tie for first (1st) or second (2nd) place during the regular season, the Team versus Team match record will determine the higher ranking of the two.

Players will earn prize money for each match won, and there will be Championship prize money for the teams finishing first (1st) and second (2nd).


The Championship will consist of five (5) Doubles matches.

The team that accumulated the most points or, in the event of a tie, has the higher Team versus Team ranking, during the regular Battle Court season shall determine which Doubles pairing does not compete in the Championship Finals.

The first team to win three (3) matches will win the overall Championship.

In the event of a tie for first (1st) or second (2nd) place during the regular season, the Team versus Team match record will determine the higher ranking of the two.

The team that wins the Battle Court Championship will split $30,000 and the second (2nd) place team will split $12,000.


The League Office, in its sole discretion, may enter into arrangements with third parties during each season to be named “Seasonal Owners” of each of the teams for a designated period of time. Such Seasonal Owners shall have certain rights and obligations set forth by contractual arrangement and are subject to the decisions made by the League Office and to these and any other promulgated rules, bylaws, and documents governing Battle Court. Players, coaches, referees, and any other League staff are employed solely by the League and not by any Seasonal Owner. Seasonal Owners shall not have any rights to enter into any third party or other contractual arrangements nor do they have authority to bind the League or any employee of the League.